Senior Quest Designer | 2019-2021
Multiplayer Action RPG set within a unique take on the Marvel Universe.
Principal Designer for tutorial, working with engineers and artists on gameplay, mission, and narrative tools to introduce players to the world of MROC.
Working with Lead Quest Designer to establish core Level and Mission Design direction.
Design and playtesting for levels and missions using proprietary scripting and tools.
Designing key elements of core game loop, focused on content delivery and narrative.
Working with gameplay design and engineering team to create game modes and mission tools.
Writing Character, faction, and world fiction and working with localization partners to translate into 12+ languages.