Senior Quest Designer | 2016-2019
Mobile Multiplayer fighter with deep RPG systems set in an original take on the Marvel Universe.
Owned design of cooperative alliance mode, guiding direction in alignment with the rest of the game and other modes.
Design lead to a team of 4 designers working on endgame content.
Designed multiple new features, big and small, working with other disciplines to iterate and ship.
Wrote quest narratives and marketing scripts.
Part of internal story group dedicated to guiding long-term franchise narrative/creative direction
A motion comic I wrote inspired by 80’s and 90’s Action Figure commercials.
A short video I wrote recapping the narratives throughout the life of Contest of Champions.