Senior Quest Designer | 2016-2019

Mobile Multiplayer fighter with deep RPG systems set in an original take on the Marvel Universe.

  • Owned design of cooperative alliance mode, guiding direction in alignment with the rest of the game and other modes.

  • Design lead to a team of 4 designers working on endgame content.

  • Designed multiple new features, big and small, working with other disciplines to iterate and ship.

  • Wrote quest narratives and marketing scripts.

  • Part of internal story group dedicated to guiding long-term franchise narrative/creative direction

A motion comic I wrote inspired by 80’s and 90’s Action Figure commercials.

A short video I wrote recapping the narratives throughout the life of Contest of Champions.