Senior Quest Designer | 2016-2019
Mobile Multiplayer fighter with deep RPG systems set in an original take on the Marvel Universe.
Owned the design of primary cooperative multiplayer mode
Designed Quest Content and features for all player types
Wrote compelling dialogue and prose in line with the Marvel brand
Worked with localization partners to translate the game into 12+ languages
Collaborated with the Creative Director to define and evangelize franchise creative direction
Worked with Gameplay, Engineering, UX, and more to create game modes and Quest tools
A motion comic I wrote inspired by 80’s and 90’s Action Figure commercials.
A short video I wrote recapping the narratives throughout the life of Contest of Champions.
An overview of “Alliance Quests” - a mode for which I was the design lead.