Senior Quest Designer | 2016-2019

Mobile Multiplayer fighter with deep RPG systems set in an original take on the Marvel Universe.

  • Owned the design of primary cooperative multiplayer mode

  • Designed Quest Content and features for all player types

  • Wrote compelling dialogue and prose in line with the Marvel brand

  • Worked with localization partners to translate the game into 12+ languages

  • Collaborated with the Creative Director to define and evangelize franchise creative direction

  • Worked with Gameplay, Engineering, UX, and more to create game modes and Quest tools

A motion comic I wrote inspired by 80’s and 90’s Action Figure commercials.

A short video I wrote recapping the narratives throughout the life of Contest of Champions.

An overview of “Alliance Quests” - a mode for which I was the design lead.